
| Console | PlayStation Portable (PSP) |
| Publisher | LucasArts |
| Developer | Rebellion Developments |
| Genre | Third-Person Shooter |
| Region | World |
| Size | 1.1 GB |
Overview
Star Wars Battlefront: Renegade Squadron is a third-person shooter built by Rebellion Developments and released by LucasArts in 2007 for the PlayStation Portable. The game tells the story of a ragtag Rebel strike force led by Colonel Serra, a unit pulled together from smugglers, mercenaries, and ex-Imperial defectors who carry out missions too risky for standard Alliance troops. Players follow this squadron across key moments of the Galactic Civil War, from the dunes of Tatooine to the icy wastes of Hoth and the forest moon of Endor. What sets this entry apart from earlier Battlefront titles on PSP is its deep character customization system. Before each battle, players pick a species, choose primary and secondary weapons, assign grenades, and select special abilities using a points-based loadout system. This level of freedom gave the handheld game a personal feel that the console versions never quite matched, turning every soldier into a creation that fit the player’s own combat style.
The campaign covers sixteen missions spread across nine planets, with battles taking place on land and in space. Space combat lets players board enemy capital ships, sabotage their internal systems, and dogfight with starfighters in tight pursuit sequences. Multiplayer support stands out as a major draw, with both ad-hoc local play and online matches for up to sixteen players across modes like Conquest, Capture the Flag, Hunt, and Hero Assault. The loadout system carries straight into multiplayer, so every match feels different based on the squads players build. Vehicles like AT-STs, speeder bikes, X-wings, and TIE fighters appear across many maps, giving battles a strong sense of scale despite the handheld hardware. Iconic heroes such as Luke Skywalker, Darth Vader, Han Solo, and Boba Fett can be played during certain matches, adding star power to the chaos. The result is a portable shooter that respects the source material while giving fans real creative control over how they fight.
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