Chronicles of Riddick on the Game Boy Color brings the gritty world of the science fiction film franchise to a handheld format. Vivendi Universal Games published the title, with Tek 5 handling development duties for the portable release. Players step into the boots of Richard B. Riddick, the dangerous escaped convict known for his glowing eyes and brutal combat skills. The game adapts the cinematic story into a top-down action experience, mixing stealth, melee fighting, and light puzzle solving across a series of compact stages. Each level pushes Riddick through hostile prison corridors, dim caverns, and enemy outposts filled with armed guards. The pixel art keeps the dark tone of the source material while staying readable on the small screen. Sound effects punctuate every punch, blade strike, and silent takedown. Limited save points raise the tension during longer missions. The handheld version aims to capture the menace of the character without the technical muscle of its console siblings, giving Game Boy Color owners a darker, more mature title than the platform typically delivered during its later years.
Updated: Jun 22, 2026
Screenshots

4 MB · GB / GBC ROMs
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Specifications
| Platform | GB / GBC ROMs |
|---|---|
| Genre | Fighting |
| File Size | 4 MB |
| Developer | Tek 5 |
| Updated | Jun 22, 2026 |
Overview
Chronicles of Riddick on the Game Boy Color brings the gritty world of the science fiction film franchise to a handheld format. Vivendi Universal Games published the title, with Tek 5 handling development duties for the portable release. Players step into the boots of Richard B. Riddick, the dangerous escaped convict known for his glowing eyes and brutal combat skills. The game adapts the cinematic story into a top-down action experience, mixing stealth, melee fighting, and light puzzle solving across a series of compact stages. Each level pushes Riddick through hostile prison corridors, dim caverns, and enemy outposts filled with armed guards. The pixel art keeps the dark tone of the source material while staying readable on the small screen. Sound effects punctuate every punch, blade strike, and silent takedown. Limited save points raise the tension during longer missions. The handheld version aims to capture the menace of the character without the technical muscle of its console siblings, giving Game Boy Color owners a darker, more mature title than the platform typically delivered during its later years.
The campaign moves through several distinct chapters that mirror key moments from the film. Riddick can fight openly with fists and weapons or sneak past patrols by hugging shadows and striking from behind. A simple inventory system holds keycards, medkits, and stolen firearms picked up from fallen guards. Boss encounters break up the standard stages, pitting Riddick against tougher mercenaries and creatures in tighter arenas. The control scheme stays approachable, with one button for attacks and another for context actions like climbing or opening doors. Health regenerates only through pickups, so careful play matters more than rushing forward. The handheld release skips multiplayer and focuses entirely on the single player story. Locations shift from the icy prison of Butcher Bay to alien wilderness, keeping the visuals varied across the short runtime. While the game does not match the depth of its Xbox counterpart, it offers a competent action experience that respects the character. Fans of the films and stealth action will find a compact adventure worth completing on the go.