Dante's Inferno is an action game based on the first part of Dante Alighieri's epic poem, The Divine Comedy. Electronic Arts published the title while Visceral Games handled development, bringing the medieval poet's journey through Hell into a violent, third person combat experience. Players take control of Dante, a Crusader who returns home to find his beloved Beatrice murdered and her soul dragged into the underworld by Lucifer. Armed with Death's scythe and a holy cross given to him by Beatrice, Dante descends through the nine circles of Hell to save her. The combat blends fast melee strikes with ranged holy attacks, letting players chain combos against demons, fallen souls, and grotesque bosses. Each circle presents a different vision of damnation, from the windy realm of Lust to the frozen pit of Treachery. The art direction draws directly from classical paintings and Dante's text, giving the game a grim, painterly look that sets it apart from other action titles of the era. Players witness biblical horrors and historical figures suffering eternal punishment as they push deeper toward Satan himself.
Updated: Jun 22, 2026
Screenshots

1.4 GB · GameCube ROMs
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Specifications
| Platform | GameCube ROMs |
|---|---|
| Genre | Action |
| File Size | 1.4 GB |
| Developer | Visceral Games |
| Updated | Jun 22, 2026 |
Overview
Dante's Inferno is an action game based on the first part of Dante Alighieri's epic poem, The Divine Comedy. Electronic Arts published the title while Visceral Games handled development, bringing the medieval poet's journey through Hell into a violent, third person combat experience. Players take control of Dante, a Crusader who returns home to find his beloved Beatrice murdered and her soul dragged into the underworld by Lucifer. Armed with Death's scythe and a holy cross given to him by Beatrice, Dante descends through the nine circles of Hell to save her. The combat blends fast melee strikes with ranged holy attacks, letting players chain combos against demons, fallen souls, and grotesque bosses. Each circle presents a different vision of damnation, from the windy realm of Lust to the frozen pit of Treachery. The art direction draws directly from classical paintings and Dante's text, giving the game a grim, painterly look that sets it apart from other action titles of the era. Players witness biblical horrors and historical figures suffering eternal punishment as they push deeper toward Satan himself.
The single player campaign forms the core of the experience, lasting around ten hours as players move through each circle. A morality system lets players either punish or absolve the damned souls they encounter, with each choice feeding into two separate skill trees tied to holy and unholy powers. New abilities, combos, and relics open up across both paths, giving players reason to replay sections with different builds. Boss fights against figures like King Minos, Cleopatra, and Lucifer break up the combat with quick time event finishers and puzzle elements. Platforming sections and environmental puzzles add variety between fights, with players climbing crumbling towers, riding rafts across rivers of blood, and crossing frozen wastelands. The soundtrack pairs choral chants with orchestral pieces to match the religious tone of the source material. While the GameCube version trims some visual effects compared to other releases, the core gameplay, story beats, and brutal action remain intact, making this a strong port of one of the most distinct action games inspired by classical literature.