InFamous is an action adventure game that puts players in the shoes of Cole MacGrath, a bike messenger who gains electric superpowers after a massive explosion devastates Empire City. The game blends open world exploration with superhero combat, letting players climb buildings, grind on power lines, and zap enemies with lightning attacks. Players choose between heroic and villainous paths through a karma system that shapes the story, alters Cole's powers, and changes how civilians react to him. The city itself acts as a playground, with three distinct districts each offering side missions, collectibles, and story beats. Combat feels fluid as Cole chains together ranged bolts, melee strikes, and special moves powered by absorbed electricity. The visual style mixes gritty urban decay with bright energy effects, giving fights a striking look. Story missions push the plot forward while optional content rewards exploration and creative power use. Players who like sandbox titles with strong protagonists and meaningful choices will find plenty to enjoy here, since every action feeds into the larger karma arc.
Updated: Jun 22, 2026
Screenshots

1.3 GB · GameCube ROMs
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Specifications
| Platform | GameCube ROMs |
|---|---|
| Genre | Action |
| File Size | 1.3 GB |
| Developer | Sucker Punch Productions |
| Updated | Jun 22, 2026 |
Overview
InFamous is an action adventure game that puts players in the shoes of Cole MacGrath, a bike messenger who gains electric superpowers after a massive explosion devastates Empire City. The game blends open world exploration with superhero combat, letting players climb buildings, grind on power lines, and zap enemies with lightning attacks. Players choose between heroic and villainous paths through a karma system that shapes the story, alters Cole's powers, and changes how civilians react to him. The city itself acts as a playground, with three distinct districts each offering side missions, collectibles, and story beats. Combat feels fluid as Cole chains together ranged bolts, melee strikes, and special moves powered by absorbed electricity. The visual style mixes gritty urban decay with bright energy effects, giving fights a striking look. Story missions push the plot forward while optional content rewards exploration and creative power use. Players who like sandbox titles with strong protagonists and meaningful choices will find plenty to enjoy here, since every action feeds into the larger karma arc.
The game offers a single player campaign with no multiplayer modes, focusing entirely on Cole's personal journey across Empire City. As players progress, they earn experience points used to buy new abilities from a branching skill tree, with powers locked behind specific karma alignments. Good characters gain precision attacks and healing skills, while evil ones receive raw destructive force and crowd control moves. Side missions clear out enemy strongholds, restore parts of the city, and reveal hidden Dead Drops that flesh out the backstory through audio logs. Stunts give bonus experience for performing acrobatic kills, encouraging players to mix up their combat approach. Each of the three islands brings new enemy factions, including the Reapers, Dust Men, and First Sons, plus tougher boss fights tied to the main story. Traversal mechanics deepen as Cole learns to glide on static energy and ride trains. The campaign runs roughly fifteen hours, with replay value driven by the opposite karma path and trophy hunting. Overall the experience delivers a memorable superhero origin story with strong action and tough moral choices.