InFamous 2 is an open world action adventure title that puts players in control of Cole MacGrath, a courier turned superhuman with the ability to harness electricity. Sucker Punch Productions developed the game and Sony Computer Entertainment handled publishing duties. This release brings the sequel to the Nintendo GameCube, letting fans climb buildings, glide across rooftops, and zap enemies with bolts of lightning. The story shifts the setting from Empire City to New Marais, a Southern city inspired by New Orleans. Cole faces a new threat called The Beast, a being capable of leveling entire towns. Players choose between heroic and infamous paths, and these moral choices reshape powers, missions, and the ending. The combat blends third person shooting with parkour traversal and elemental attacks. Side missions, blast shards, and dead drops fill the city with extra content. The karma system gives every fight weight, since each decision pushes Cole closer to becoming a savior or a tyrant.
Updated: Jun 22, 2026
Screenshots

1.4 GB · GameCube ROMs
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Specifications
| Platform | GameCube ROMs |
|---|---|
| Genre | Action |
| File Size | 1.4 GB |
| Developer | Sucker Punch Productions |
| Updated | Jun 22, 2026 |
Overview
InFamous 2 is an open world action adventure title that puts players in control of Cole MacGrath, a courier turned superhuman with the ability to harness electricity. Sucker Punch Productions developed the game and Sony Computer Entertainment handled publishing duties. This release brings the sequel to the Nintendo GameCube, letting fans climb buildings, glide across rooftops, and zap enemies with bolts of lightning. The story shifts the setting from Empire City to New Marais, a Southern city inspired by New Orleans. Cole faces a new threat called The Beast, a being capable of leveling entire towns. Players choose between heroic and infamous paths, and these moral choices reshape powers, missions, and the ending. The combat blends third person shooting with parkour traversal and elemental attacks. Side missions, blast shards, and dead drops fill the city with extra content. The karma system gives every fight weight, since each decision pushes Cole closer to becoming a savior or a tyrant.
The game features a single player campaign that lasts roughly twenty hours, plus extensive side activities tied to the karma system. A user generated content tool lets players design custom missions, share them online, and download creations from others, giving the experience long term replay value. Cole gains new abilities through experience points earned in combat, with upgrades branching across electricity, ice, and fire powers depending on the chosen path. Boss battles against The Beast and rival conduits punctuate the story with large set pieces. New Marais offers swamps, French Quarter style streets, industrial docks, and flooded districts, each packed with collectibles and rooftop chases. Side quests include rescuing hostages, fighting militia patrols, and cleansing infected zones. The progression keeps fresh tools coming, from rocket grenades to ice launchers and tornado strikes. Across its many hours, the title delivers a satisfying blend of superhero fantasy, moral weight, and explosive traversal, making it one of the standout open world adventures available for the console.