Kingdoms of Amalur Reckoning is an action role-playing game set in a vast fantasy world created with input from author R.A. Salvatore, artist Todd McFarlane, and lead designer Ken Rolston of Elder Scrolls fame. Players take control of a hero known as the Fateless One, a character revived from death who breaks free from the threads of destiny that bind every other living soul. This single mechanic shapes the entire story, since the protagonist can rewrite outcomes that the gods themselves have already decided. The world of Amalur stretches across five distinct regions, each filled with ancient ruins, dense forests, mystical groves, and bustling towns. Combat sits at the heart of the experience, blending fast melee strikes, ranged attacks, and magical spells into fluid combinations. The fighting style draws clear inspiration from titles like God of War while still keeping the depth of a traditional role-playing game. Players will find themselves drawn into a colorful realm packed with lore, side quests, and memorable characters around every corner of the kingdom.
Updated: Jun 22, 2026
Screenshots

1.4 GB · GameCube ROMs
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Specifications
| Platform | GameCube ROMs |
|---|---|
| Genre | Fighting |
| File Size | 1.4 GB |
| Developer | Big Huge Games / 38 Studios |
| Updated | Jun 22, 2026 |
Overview
Kingdoms of Amalur Reckoning is an action role-playing game set in a vast fantasy world created with input from author R.A. Salvatore, artist Todd McFarlane, and lead designer Ken Rolston of Elder Scrolls fame. Players take control of a hero known as the Fateless One, a character revived from death who breaks free from the threads of destiny that bind every other living soul. This single mechanic shapes the entire story, since the protagonist can rewrite outcomes that the gods themselves have already decided. The world of Amalur stretches across five distinct regions, each filled with ancient ruins, dense forests, mystical groves, and bustling towns. Combat sits at the heart of the experience, blending fast melee strikes, ranged attacks, and magical spells into fluid combinations. The fighting style draws clear inspiration from titles like God of War while still keeping the depth of a traditional role-playing game. Players will find themselves drawn into a colorful realm packed with lore, side quests, and memorable characters around every corner of the kingdom.
The game features a flexible Destiny system that lets players reshape their class at any time by visiting a Fateweaver. This means a warrior can become a mage or a rogue without starting over, giving players freedom to test different playstyles during a single run. Skill trees branch across Might, Finesse, and Sorcery, with hybrid Destinies rewarding mixed builds. The Reckoning Mode acts as a special meter that slows time and increases damage, letting players finish staggered enemies with brutal finishing moves. Crafting systems cover blacksmithing, alchemy, and sagecrafting, giving players plenty of ways to build custom gear and potions. The main story spans more than 200 quests, with content from major factions, side missions, and treasure hunts adding dozens of hours to the runtime. Towns and dungeons are scattered across coastal cliffs, swamps, and mountain passes, offering steady variety throughout the journey. The result is a deep, colorful adventure that rewards exploration and experimentation in equal measure for fans of the genre.