Mario Strikers Charged is a five on five soccer game released by Nintendo for the Wii in 2007. Next Level Games developed the title as a sequel to Super Mario Strikers on the GameCube. The game throws out the rulebook of traditional football and replaces it with hard hits, electric fences, and item attacks. Players pick a captain from the Mushroom Kingdom roster, including Mario, Peach, Bowser, and Wario, then build a team of three sidekicks like Toads, Koopas, or Birdos. Each captain carries a Mega Strike, a charged shot that fills the screen with up to six soccer balls the goalkeeper must block one by one. Matches play out on enclosed pitches with no out of bounds, so tackles fly hard and bodies hit the wire. The Wii Remote and Nunchuk handle passing, shooting, and tackling with motion based timing for perfect hits. The chaotic style sets it apart from any other sports title on the console.
Updated: Jun 22, 2026
Screenshots

1.4 GB · Wii ROMs
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Specifications
| Platform | Wii ROMs |
|---|---|
| Genre | Sports |
| File Size | 1.4 GB |
| Release Year | 2007 |
| Developer | Next Level Games |
| Updated | Jun 22, 2026 |
Overview
Mario Strikers Charged is a five on five soccer game released by Nintendo for the Wii in 2007. Next Level Games developed the title as a sequel to Super Mario Strikers on the GameCube. The game throws out the rulebook of traditional football and replaces it with hard hits, electric fences, and item attacks. Players pick a captain from the Mushroom Kingdom roster, including Mario, Peach, Bowser, and Wario, then build a team of three sidekicks like Toads, Koopas, or Birdos. Each captain carries a Mega Strike, a charged shot that fills the screen with up to six soccer balls the goalkeeper must block one by one. Matches play out on enclosed pitches with no out of bounds, so tackles fly hard and bodies hit the wire. The Wii Remote and Nunchuk handle passing, shooting, and tackling with motion based timing for perfect hits. The chaotic style sets it apart from any other sports title on the console.
The game offers several modes to keep players busy at home or online. Road to the Striker Cup serves as the single player campaign, where you battle through three cups against increasingly tough AI teams to claim the trophy. Domination Mode lets up to four people share a console for quick local matches with custom rules. The Wii also brought online play through Nintendo Wi-Fi Connection, letting users face opponents from around the world and climb the global ranking ladder, a rare feature for Wii sports games at the time. Each captain owns a signature super ability that bends the rules of play, from Daisy's Crystal Smash to Yoshi's Egg Shield. Items like banana peels, shells, and Bob-ombs drop onto the field mid match and shift the balance instantly. Six stages bring different hazards, including sandstorms, moving floors, and lightning strikes that stun your players. The combination of arcade chaos, deep captain abilities, and a tough single player ladder makes this one of the most loved sports games in the Mario library.