Mega Man ZX is an action platformer released by Capcom for the Nintendo DS in 2006. Inti Creates developed the title as a direct continuation of the Mega Man Zero series, set two hundred years after the events of that storyline. Players pick between two protagonists, Vent or Aile, young couriers who stumble into a conflict between humans and Reploids. The core hook centers on the Biometal system, which lets the hero merge with ancient living weapons to take on different combat forms. Each Biometal grants a fresh set of abilities, weapons, and movement options, giving the action a layered feel that rewards smart form switching mid battle. The game uses an open world map rather than the stage select screens of older entries, so players accept missions from a hub city and travel through connected zones. This structure gives the classic side scrolling combat a sense of exploration and progression that feels modern while keeping the tight platforming Capcom fans expect from the franchise.
Updated: Jun 22, 2026
Screenshots

64 MB · NDS ROMs
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Specifications
| Platform | NDS ROMs |
|---|---|
| Genre | Action |
| File Size | 64 MB |
| Release Year | 2006 |
| Developer | Inti Creates |
| Updated | Jun 22, 2026 |
Overview
Mega Man ZX is an action platformer released by Capcom for the Nintendo DS in 2006. Inti Creates developed the title as a direct continuation of the Mega Man Zero series, set two hundred years after the events of that storyline. Players pick between two protagonists, Vent or Aile, young couriers who stumble into a conflict between humans and Reploids. The core hook centers on the Biometal system, which lets the hero merge with ancient living weapons to take on different combat forms. Each Biometal grants a fresh set of abilities, weapons, and movement options, giving the action a layered feel that rewards smart form switching mid battle. The game uses an open world map rather than the stage select screens of older entries, so players accept missions from a hub city and travel through connected zones. This structure gives the classic side scrolling combat a sense of exploration and progression that feels modern while keeping the tight platforming Capcom fans expect from the franchise.
The adventure offers a single player campaign with branching mission paths, hidden subtasks, and multiple endings tied to player choice and performance. Six main Biometals appear during the story, including Model X for ranged attacks, Model ZX for balanced sword play, Model HX for aerial dashes, Model FX for heavy artillery, Model LX for water combat, and Model PX for stealth. Each form changes how players approach enemies, bosses, and traversal puzzles across the various stages. The dual screen layout displays maps, status, and Biometal data on the bottom screen, which keeps the action clean on the top screen. Boss fights against the Mega Men of Model W stand out as highlights, demanding pattern reading and creative form swaps. Side missions add replay value through citizen rescues, item hunts, and score chasing trials. Strong sprite art, energetic music by Inti Creates composers, and tight controls round out a portable entry that respects the heritage of the series while pushing the formula into fresh territory for handheld fans.