Metropolis Street Racer is a city based racing game developed by Bizarre Creations and published by SEGA for the Dreamcast in 2000. The game lets players drive licensed cars through detailed recreations of three real world cities, London, Tokyo, and San Francisco. Each city was built from photographs and field research, giving the streets a sense of place that few racing games had matched at the time. The core idea revolves around a scoring system called Kudos, which rewards drivers for style rather than raw speed. Players earn Kudos by drifting through corners, holding clean racing lines, and finishing without crashing into walls or rivals. Losing control or scraping barriers strips points away, pushing players to drive with skill and patience. This focus on technique gave the game a personality that stood apart from the arcade racers of its era. Bizarre Creations later carried the same Kudos concept into the Project Gotham Racing series on Xbox, and many fans still treat Metropolis Street Racer as the true origin of that famous formula.
Updated: Jun 22, 2026
Screenshots

1.2 GB · Dreamcast ROMs
External mirror link — Roms Portal hosts no ROM files. Always verify a file's checksum against the known-good hash before use.
Specifications
| Platform | Dreamcast ROMs |
|---|---|
| Genre | Racing |
| File Size | 1.2 GB |
| Release Year | 2000 |
| Developer | Bizarre Creations |
| Updated | Jun 22, 2026 |
Overview
Metropolis Street Racer is a city based racing game developed by Bizarre Creations and published by SEGA for the Dreamcast in 2000. The game lets players drive licensed cars through detailed recreations of three real world cities, London, Tokyo, and San Francisco. Each city was built from photographs and field research, giving the streets a sense of place that few racing games had matched at the time. The core idea revolves around a scoring system called Kudos, which rewards drivers for style rather than raw speed. Players earn Kudos by drifting through corners, holding clean racing lines, and finishing without crashing into walls or rivals. Losing control or scraping barriers strips points away, pushing players to drive with skill and patience. This focus on technique gave the game a personality that stood apart from the arcade racers of its era. Bizarre Creations later carried the same Kudos concept into the Project Gotham Racing series on Xbox, and many fans still treat Metropolis Street Racer as the true origin of that famous formula.
The game features over forty cars from real manufacturers such as Ford, Toyota, Nissan, Peugeot, and Mercedes, each with handling values tuned to feel distinct. Players progress through a long career mode containing more than two hundred challenges across the three cities, with goals that range from straight races to time trials, overtaking events, and one on one duels. A two player split screen mode adds local competition, letting friends battle for Kudos on the same screen. The game also tracks the real time of day in each city based on the player's Dreamcast clock, so racing in Tokyo at midnight looks very different from a morning run in London. Players can pick from dozens of licensed radio stations with custom DJs, adding flavor to every lap. The detailed city models, the strict scoring rules, and the strong audio design combine into a racing experience that still feels rewarding today. Metropolis Street Racer remains a defining title for the Dreamcast library and a milestone in the racing genre.