Pokemon Pinball is a pinball video game released for the Game Boy Color in 1999. Nintendo published the title, while Jupiter Corporation and HAL Laboratory handled development. The game blends classic pinball mechanics with the catching and evolving systems from the main Pokemon role-playing series. Players control a Poke Ball as the pinball, bouncing it across two themed tables based on the Red and Blue versions. The cartridge includes a built-in rumble feature powered by an internal battery, giving the handheld a tactile response during play. This was one of the first Game Boy Color games to include this kind of physical feedback. The core hook lies in the way the game treats each ball as a chance to catch a wild Pokemon, turning every flip into a small adventure. Pokemon appear on the table after the player activates the Catch Em Mode, and trainers must hit the creature six times before the timer runs out. The mix of arcade action and collection mechanics gave the title strong appeal across age groups.
Updated: Jun 22, 2026
Screenshots

2 MB · GB / GBC ROMs
External mirror link — Roms Portal hosts no ROM files. Always verify a file's checksum against the known-good hash before use.
Specifications
| Platform | GB / GBC ROMs |
|---|---|
| Genre | Action |
| File Size | 2 MB |
| Release Year | 1999 |
| Developer | Jupiter Corporation, HAL Laboratory |
| Updated | Jun 22, 2026 |
Overview
Pokemon Pinball is a pinball video game released for the Game Boy Color in 1999. Nintendo published the title, while Jupiter Corporation and HAL Laboratory handled development. The game blends classic pinball mechanics with the catching and evolving systems from the main Pokemon role-playing series. Players control a Poke Ball as the pinball, bouncing it across two themed tables based on the Red and Blue versions. The cartridge includes a built-in rumble feature powered by an internal battery, giving the handheld a tactile response during play. This was one of the first Game Boy Color games to include this kind of physical feedback. The core hook lies in the way the game treats each ball as a chance to catch a wild Pokemon, turning every flip into a small adventure. Pokemon appear on the table after the player activates the Catch Em Mode, and trainers must hit the creature six times before the timer runs out. The mix of arcade action and collection mechanics gave the title strong appeal across age groups.
The game features two main tables, Red Field and Blue Field, each with its own Pokemon roster and stage layouts. Players can also trigger Evolution Mode to evolve caught Pokemon by hitting specific targets within a time limit. Bonus stages include battles against Mewtwo, Meowth coin collection rounds, and slot machines that award upgrades. The Pokedex tracks every species the player catches across both tables, giving completionists a long term goal beyond simple high scores. Sound design pulls directly from the main Pokemon games, with familiar cries and remixed tunes playing throughout each session. The rumble cartridge adds weight to every bumper hit and slingshot pop, making the handheld feel alive in the player's hands. With over 150 catchable Pokemon, multiple bonus stages, and tight pinball physics, the game offers strong replay value for fans and casual players alike. Pokemon Pinball stands as one of the best spin-off titles on the Game Boy Color library.