
| Console | Game Boy / Game Boy Color |
| Publisher | Data East |
| Developer | Data East |
| Genre | Sports / Billiards |
| Region | World |
| Size | 512 KB |
Overview
Side Pocket is a pocket billiards game released by Data East for the Game Boy and later updated for the Game Boy Color. The title started life as an arcade hit in 1986 and made its way to several home systems before arriving on Nintendo’s handheld. Players take control of a cue ball and aim to sink numbered balls into the six pockets of a standard pool table. The handheld version keeps the same simple charm that made the arcade original popular, with clear top-down visuals and easy controls suited to short play sessions. The goal in the main mode is to clear each rack while reaching a target score, which then opens the next stage. Bonus stars appear on the table during certain shots, and collecting them rewards the player with extra points. The game blends casual pool with light arcade challenge, making it a strong fit for the small screen and a fun pick for fans of cue sports.
The cartridge offers several play styles beyond the standard pocket game. A trick shot mode tests players with preset layouts, while a two-player option lets friends share one Game Boy and take turns at the table. Nine-ball and other classic rule sets round out the selection, giving players plenty of variety across short sessions. The Game Boy Color version brings sharper colors to the felt, balls, and menus, which gives the table a fresh look compared with the original gray release. Controls stay tight throughout, with simple cursor placement for aim and a power meter for shot strength. Spin and angle options add depth for players who want more control over the cue ball after contact. Stages grow harder as scores climb, pushing players to chain pockets and plan ahead. Side Pocket on Game Boy stands as a solid handheld take on billiards that respects the arcade roots while offering enough modes and polish to keep cue sport fans coming back for more.
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