Sonic Rush Adventure is a 2007 action platformer developed by Dimps and published by Sega for the Nintendo DS. It serves as a direct follow-up to Sonic Rush, bringing back the high-speed 2D gameplay the series is known for while expanding the world with a nautical exploration theme. Players control Sonic and his new ally Marine the Raccoon as they travel between island stages using a variety of sea vessels. The game splits its action across both DS screens, with the top screen and bottom screen each displaying different layers of the stage to create a sense of vertical depth. Blaze the Cat returns as a second playable character, and players alternate between Sonic and Blaze to complete missions across different worlds. The core gameplay centers on building boost meters through tricks and attacks, then spending that energy in explosive speed bursts that chain from one obstacle to the next.
Updated: Jun 22, 2026
Screenshots

64 MB · NDS ROMs
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Specifications
| Platform | NDS ROMs |
|---|---|
| Genre | Action |
| File Size | 64 MB |
| Release Year | 2007 |
| Developer | Dimps |
| Updated | Jun 22, 2026 |
Overview
Sonic Rush Adventure is a 2007 action platformer developed by Dimps and published by Sega for the Nintendo DS. It serves as a direct follow-up to Sonic Rush, bringing back the high-speed 2D gameplay the series is known for while expanding the world with a nautical exploration theme. Players control Sonic and his new ally Marine the Raccoon as they travel between island stages using a variety of sea vessels. The game splits its action across both DS screens, with the top screen and bottom screen each displaying different layers of the stage to create a sense of vertical depth. Blaze the Cat returns as a second playable character, and players alternate between Sonic and Blaze to complete missions across different worlds. The core gameplay centers on building boost meters through tricks and attacks, then spending that energy in explosive speed bursts that chain from one obstacle to the next.
Sonic Rush Adventure offers several game modes and a strong set of content that keeps players engaged well past the main story. The primary adventure sends players across multiple themed islands, each with its own boss and set of Act stages. Between islands, players pilot a hovercraft, a boat, or a submarine to reach new locations, and these travel sections add light variety to the standard stage formula. Each playable character carries different abilities and feels distinct in motion. Blaze brings a double jump and aerial dash while Sonic depends on his boost and ground speed. The game features a tight collection of special stages for unlocking Super transformations, boss fights that test reaction timing, and a solid mix of tropical, mechanical, and oceanic level designs. The overall experience packs a satisfying amount of content into the handheld format and stands as one of the stronger Sonic titles on the Nintendo DS.