Spider-Man for the Nintendo GameCube is an action-adventure title released in 2002 to coincide with the Sam Raimi film of the same name. Activision published the game while Treyarch handled development, crafting a third-person experience that follows Peter Parker as he grows into the role of the friendly neighborhood hero. The story closely mirrors the movie, pitting Spider-Man against the Green Goblin across the rooftops and streets of New York City. Players swing between buildings, crawl across walls, and engage in fast combat using web-based attacks and acrobatic combos. The web-swinging mechanic stands out as the core appeal, giving the player a strong sense of momentum and freedom while moving through vertical city environments. Voice work from Tobey Maguire and Willem Dafoe adds a cinematic feel that connects the game directly to the source material. The GameCube version benefits from sharper textures and smoother performance compared to earlier hardware, making it a strong pick for fans of the character who wanted a faithful tie-in.
Updated: Jun 22, 2026
Screenshots

1.4 GB · GameCube ROMs
External mirror link — Roms Portal hosts no ROM files. Always verify a file's checksum against the known-good hash before use.
Specifications
| Platform | GameCube ROMs |
|---|---|
| Genre | Action |
| File Size | 1.4 GB |
| Release Year | 2002 |
| Developer | Treyarch |
| Updated | Jun 22, 2026 |
Overview
Spider-Man for the Nintendo GameCube is an action-adventure title released in 2002 to coincide with the Sam Raimi film of the same name. Activision published the game while Treyarch handled development, crafting a third-person experience that follows Peter Parker as he grows into the role of the friendly neighborhood hero. The story closely mirrors the movie, pitting Spider-Man against the Green Goblin across the rooftops and streets of New York City. Players swing between buildings, crawl across walls, and engage in fast combat using web-based attacks and acrobatic combos. The web-swinging mechanic stands out as the core appeal, giving the player a strong sense of momentum and freedom while moving through vertical city environments. Voice work from Tobey Maguire and Willem Dafoe adds a cinematic feel that connects the game directly to the source material. The GameCube version benefits from sharper textures and smoother performance compared to earlier hardware, making it a strong pick for fans of the character who wanted a faithful tie-in.
The single-player campaign spans roughly nineteen levels, mixing open swinging sections, indoor stealth challenges, and boss fights against villains like Shocker, Vulture, and Scorpion. A points system rewards stylish takedowns, which players spend on new combat moves, web techniques, and concept art. Hidden collectibles such as Spider Emblems and comic book covers give completionists reasons to revisit each stage. Difficulty settings range from Easy to Hero, and the harder modes change enemy behavior while restricting health pickups. Bonus content includes a What If mode, training arenas, and unlockable costumes pulled from decades of Marvel history, including the black symbiote suit and the classic red and blue outfit. The game does not feature multiplayer, but the variety of stages, secrets, and replay bonuses keeps the solo experience full. Treyarch built a tight package that respects the comics while honoring the film, and the result remains one of the more fondly remembered Spider-Man titles from the sixth console generation overall.