The Getaway is an action-adventure game that Team Soho developed and Sony Computer Entertainment published for the PlayStation 2. Sony launched the game in Europe in 2002 and in North America in 2003, dropping players into the crime-ridden streets of London, England. The story follows two playable characters: Mark Hammond, a former gangster who must rescue his kidnapped son after a crime boss kills his wife, and Frank Carter, a detective determined to bring down the same powerful syndicate. The game draws heavy inspiration from British crime films, giving it a gritty, cinematic quality that sets it apart from other open-world games of its era. Team Soho reconstructed roughly one square mile of central London with recognizable landmarks like Piccadilly Circus, Soho, and the West End. The game uses no heads-up display, relying instead on visual cues like blood on clothing to indicate health, which gives it a unique presentation that felt groundbreaking at the time of release.
Updated: Jun 22, 2026
Screenshots

2.4 GB · PS2 ROMs
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Specifications
| Platform | PS2 ROMs |
|---|---|
| Genre | Action |
| File Size | 2.4 GB |
| Release Year | 2002 |
| Developer | Team Soho |
| Updated | Jun 22, 2026 |
Overview
The Getaway is an action-adventure game that Team Soho developed and Sony Computer Entertainment published for the PlayStation 2. Sony launched the game in Europe in 2002 and in North America in 2003, dropping players into the crime-ridden streets of London, England. The story follows two playable characters: Mark Hammond, a former gangster who must rescue his kidnapped son after a crime boss kills his wife, and Frank Carter, a detective determined to bring down the same powerful syndicate. The game draws heavy inspiration from British crime films, giving it a gritty, cinematic quality that sets it apart from other open-world games of its era. Team Soho reconstructed roughly one square mile of central London with recognizable landmarks like Piccadilly Circus, Soho, and the West End. The game uses no heads-up display, relying instead on visual cues like blood on clothing to indicate health, which gives it a unique presentation that felt groundbreaking at the time of release.
The Getaway splits its campaign between the two main characters, with players alternating between Hammond's story of revenge and rescue and Carter's police investigation. The game features a free-roaming version of London where players can drive stolen vehicles or travel on foot through the city's busy streets. Combat uses a cover system where characters press against walls to avoid gunfire, and players collect weapons from enemies they defeat throughout the game. The story unfolds across 24 chapters, with roughly 12 covering each character's journey, creating a narrative that weaves both perspectives together toward a shared conclusion. The game offers no multiplayer mode and focuses entirely on its single-player cinematic experience. Cut scenes flow directly into gameplay, removing traditional loading screens between story beats and keeping the film-like atmosphere intact. Professional British voice actors deliver authentic performances throughout, which adds real credibility to the crime drama setting. Despite its technical limitations, The Getaway remains a memorable and ambitious PlayStation 2 title that fans of British crime fiction will appreciate.